Skjöld Game Studio | Indie Roleplaying Games made in Unreal Engine for Mac and PC

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Jordan Heaton

With an extensive background in Blender 3D Modelling, modding and programming, Jordan set out to apply his skills to full game development. He enjoys roleplaying games mostly, but also finds time for real-time and turn based strategy games.

Ray Ackerly

The founder and operator of Dragon Design and Development, Ray has an extensive background in C++ programming for Unreal Engine. He is currently working on a revolutionary machine learning system that will allow NPCs and AI creatures to adapt to game environments.

Newt Welch

Newt's art is featured throughout the user interface of our games, the promotional box art, logos and even many of the elements of this very website. Newt is one of our original team members, with much of his designs used in Battle Siege Royale as well as The Old Forest. Newt is open to freelance contracts and we can promise, you won't be disappointed with the work!

Seamus McMorrow

The Original Soundtrack in The Old Forest is from our audio engineer Seamus McMorrow. His attention to detail and willingness to refine until perfection stems from a love of audio. Listen to our game soundtrack and experience the caliber that Seamus brings to the team. Seamus is available for contract for your project. You can support him by purchasing the soundtrack from Steam. 100% of the proceeds go to him.